FASHIONCAD.INFO

INTRO SECOND LIFE FASHION SERIES

OpenCourseWare by
Elaine Polvinen Professor,
Buffalo State College
Fashion Textile Technology

[only for non-commercial use]
[Fashiontech blog post about this series]

About this series...
Link to SLCC 2007"Educational Simulations in Second Life for Fashion Technology Students"

 

 

The video above is an overview of the OpenCourseWare Learning Modules [listed below] that I created for this "Introduction to Second Life for Fashion-Getting Started Series" You may be wondering, What does Second Life have to do with fashion education?" The file organization skills that are required to create and sell fashion garments in SL are excellent organizational and basic business start-up skills for fashion students as well as learning to work in a 3D environment. [ex: store layout & design and fashion show production] The fashion industry is shifting over to multi-dimensional product development for use in design as well as merchandising so gaining 3D conceptional skills in a virtual application like Second Life is a valuable transitional skill for fashion students.

You can complete the learning modules posted here at you own pace or you can register for the Virtual Fashion class I am offering as an online and in-world class this coming fall 2008 semester.

Course Name: FTT495: Intro to Virtual Fashion in Second Life

Semester: fall 2008
Credit Hours: 3  credits 
Catalog no.: 3347
Location of class Buffalo State Island in Second Life and ANGEL online course

Days: TR 7PM-10PM EST on BSC island in SL  [Alternate time of Fri morning to be determined by class participants]
Instructor's Name: Elaine Polvinen aka Finn1 FLintlock
e-mail: polvinem@buffalostate.edu

If you are interested in registering for this course - you better hurry because fall 2008 classes start 8/25/08. This class will need instructor permission to register so make sure you get permission from me before you attampt to even register for it. You will need to have Second Life loaded on your computer and should have an introductory knowledge of Photoshop [basic functions] as well as the application itself. Computers in Caudell 311 all have Second Life loaded on them and you can also check out a wireless laptop with Second Life loaded on it at Butler Library.

Getting Started in Second Life - Signing On
Getting Getting Started in Second Life After Orientation Island - Video Tutorials o f the Basics in SL; Practicing SL Basic Skills; Snapshot to Disk; Prepare First Avatar Presentation in Photoshop.

Module Three:

Getting Started in Second Life - How Clothes are Made in Second Life: The Basics; Some Review, First Tee & Outfit in Appearance - File Permissions, Poseball, Snapshot, Make Transparent Mannequin
Module Four: Practicing and Modifying Pre-Made Patterns, UV Mapped Items, Flexi-Skirts

Module Five:

How Clothes are Made in Second Life: TEXTURES Preparing and Uploading your SL Pattern Texture Files

Module Six:

How Clothes are Made in Second Life: UV MAPS and More File Permissions

Module Seven:

How Clothes are Made in Second Life: PRIMS

Module Eight:

Fashion Collection Presentation Package

Module Nine:

Prepare for the upcoming Fashion Show in SL & Set-Up Frannamation OverRider

Module Ten:

Create a layout presentation image of your fashion collection

Module Eleven:

Prepare for the Fashion Show

 

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©, 2008 by Elaine Polvinen, all rights reserved