SLCC 2007

Educational Simulations in Real Life for Fashion Technology Students

CLICK HERE for SLCC Slide Presentation

CLICK HERE for Paper freom the SLCC Proceedings

Elaine Polvinen, M.F.A.
Buffalo State College
polvinem@BUFFALOSTATE.EDU
Finn1 Flintlock

Abstract

Scepticism was my reaction when I first heard of virtual fashion designers working in Second Life. The next phase was educational inquisitiveness; could educational fashion product development concepts be simulated in a virtual setting? I was aware of the current emergence of 3D virtual reality being incorporated into the fashion product development process so my curiosity was peeked. The subsequent virtual educational research led me down a path of exciting discoveries relating to providing students with an ideal setting to gain experience with 3D conceptualization for simulating fashion product development and presentation. Experience with this initial virtual fashion project led to the realization that multiple educational aspects of fashion design, product development, presentation, marketing, and promotion can benefit from developing customized simulations in the virtual world.
  Teaching Goals
  Practice Practice Practice, Get comfortable
  Meet the SL Student in RL
Upload Original Textures
First T-Shirt Project
Intro to VF PRO
Building the Show Ramp
Milti-tasking I
Multi-Tasking II
The Final Show Video
  Final Vendor Exhibit in SL
  Final VF PRO Layouts
  Learning Outcomes

You are invited to visit the Fashion Student Vendor Exhibit in SL

[The Virtual Fashion Project was made possible by a SUNY Research Foundation grant]

BSC SL Campus Pilot WIKI: http://www.bscsecondlife.info