NMC 2007

Pedagogical Techniques for Fashion Education in Second Life

Elaine Polvinen, M.F.A.
SUNY Buffalo State College
polvinem@BUFFALOSTATE.EDU
Finn1 Flintlock

 

FEEDBACK

 

 

Students filled out a feedback questionnaire at the completion of the VF Project.

* None of the students had ever experienced a virtual environment before and the majority of them never heard of SL or were familiar with the term “avatar.”

* The majority thought SL was difficult to learn at first.

* Most of the students really liked walking, flying, working with the Appearance menu and thought that uploading files was easy.

From my observation as the instructor, the organizational skills required to develop and coordinate multiple files for fashion outfits were the most challenging assignment for the students. All outfits required a brand name, a style number and a description. Additionally every file needed to have all permissions opened so that they could be copied and/or modified by anyone else. Students really liked making the fashion show video in SL and working in VF PRO®. to develop and photograph their designs from multiple angles to create a layouts for their professional portfolio.

You are invited
to visit the Fashion Student Vendor Exhibit in SL

[The Virtual Fashion Project was made possible by a SUNY Research Foundation grant]

BSC SL Campus Pilot WIKI: http://www.bscsecondlife.info